In the 1930s science fiction author Stanley Weinbaum introduced the idea of a pair of goggles (Pygmalion’s Spectacles) that permit the wearer go through a fictional world. Fast forward to 1987, Jaron Lanier popularized the term “virtual reality”. He founded VPL, a business that developed and sold VR goggles as well as gloves.
Fast forward again to 2016, we’re now at the dawn of a complete new era in VR. Finally technological developments have made it possible for developers to create mind-blowing immersive experiences that will revolutionize entertainment and gaming. The technology has also become affordable enough to be accepted by the mainstream.
The most used VR headsets (aka HMD or even Head Mounted Display) on the market today would be the Samsung Gear VR, the HTC Vive and the Oculus Rift. The Samsung Gear VR was introduced in November 2015, the Oculus Rift in March 2016 which was closely followed by the HTC Vive in the next month.
The Oculus Rift is clearly the leader inside the high end VR headset segment at this moment, trailing behind by the HTC Vive. Both the Rift and the Vive are light years in front of the diversity and inclusion which doesn’t belong to the high end category.
Palmer Luckey was a teen tinkering with VR as a leisure activity. In 2012 before he turned 21, he formed Oculus VR as well as launched his Kickstarter campaign for a VR headset. It hit a million dollars in 3 days. 2 years later, Facebook came along and scooped up Oculus VR for a great $2 billion.
The Oculus Rift is the preferred option for serious VR enthusiasts. With the Rift, you need a powerful gaming Pc for an excellent VR experience. At 1dolar1 599, it is a bit of steep but just for the high-end performance as well as out-of-this-world experience, it is worth it.
The HTC Vive is the Steam VR headset made in cooperation with Valve, the makers of renowned gaming series Half Life. The Vive similarly requires a power gaming Pc to work and features a similar resolution as the Rift. The HTC Vive scored in its Lighthouse room tracking that lets you go around in the headset on for a more immersive experience. However it costs 1dolar1 200 more than the Oculus Rift.
Computer systems that do not meet the Rift and Vive’s recommended specs might still run several VR games. But to achieve a great VR experience, plan to shell out around 1dolar1 1,000 in case you’re purchasing a new desktop and even a bit less in case you get a headset and Pc bundle.
Oculus and Samsung collaborated to develop Samsung Gear VR as a lite version of the Rift. The Gear VR is merely a case where a compatible Samsung Galaxy smartphone is slotted in front of the lenses. The visuals are a mpsvpc grainy, but at $99 what more can you ask for?
Then there’s the upcoming Sony PlayStation VR booked to release in October 2016 in time for Christmas. The PS VR has the chances to travel huge too. It is designed as an accessory on the PS4 console and doesn’t need a laptop because of its operation.
Things are warming up and 2016 will really be an exciting year for VR enthusiasts. The laptop or computer is suffering from a slow decline in sales for years now. First giving way to laptop computers, then to smartphones and tablets, desktop pc sales just don’t come in close proximity to what they have to once were. New desktop Pcs are typically offered as a niche merchandise to high end Pc gamers, who are interested to load up with many screens and killer graphics cards. The lower end niche hardly registers anymore, as casual Pc users generally don’t replace their desktop when it dies, instead opting to count on their smartphone to keep connected. The Pc is in desperate need of a killer app that simply it is able to provide.
Enter the Oculus Rift, a complete 3d virtual reality process which is attracting the interest of game designers all around the world. The Oculus Rift VR offers the best possible hope in a generation for the really immersive gaming and video virtual reality experience which has long been tantalizingly just of reach. The Rift makes use of character viewport tracking technology to offer the top first-person gaming experience around.
Adoption by developers is proceeding swiftly. Gamers are able to observe an officially supported version of Half Life two these days on the Oculus Rift VR. Unreal Engine 4 is being rebuilt to offer simple guidance for developing for the Rift. Team Fortress, the free of charge multiplayer game from Steam, is rebuilt to help VR mode, too. Since so much modern gaming probably uses the first-person viewport as the default viewpoint of the player, deploying games for the Rift doesn’t require an extreme redesign of gaming engines.